Keir Chaggar-Brown

Artistic Practice

My work exists in the void – that liminal space between memory and dream, between the digital and the tangible. I explore digital representations of memories collaged together into dreamscapes, creating innately familiar places visited in beautiful ways, where one memory collides into another in an endless drift from abstraction to glimpses of reality.

The void serves as both environment and metaphor for my practice. It is the space we encounter when glitching or hacking our way outside of intended play areas, when we confront the vastness between stars, when we sit alone with our minds. This void is an innately human place – one where we are often confronted with our consciousness, a space for meditation on existence, death, and the infinite.

Through immersive installations and interactive environments, I invite audiences to become explorers in these digital dreamscapes. My recent work "Ruin," exhibited at the Royal Scottish Academy, transforms viewers into navigators of interconnected virtual spaces – a 3×3×2.4m fabric cube containing four screens that dissolve the boundaries between physical and digital exploration. Visitors use Xbox controllers to drift through these spaces, or simply observe as automated journeys unfold, mirroring the way we navigate both dreams and memories.

Exploration becomes a form of narrative in my work. Whether projecting the interior of a closed pub onto its exterior walls, installing swings where none existed, or capturing real-time point clouds of crowds at DJ nights, I create moments where the familiar becomes strange and the mundane transforms into the sublime. These interventions question our relationship with place, memory, and community.

My practice extends beyond the gallery into guerrilla actions and community interventions – from the temporary installation of swings that sparked joy until council removal, to intimate bedroom exhibitions that test new configurations of screens and sound. Each work investigates how we inhabit spaces, both physical and digital, and how these spaces inhabit us in return.

Technical Approach

Over seven years, I have specialized in photogrammetry as an artistic practice, developing expertise in point cloud aesthetics and emerging technologies. My technical approach centers on transforming complex datasets into compelling visual narratives through innovative workflows that bridge commercial precision with artistic vision.

My toolkit spans real-time depth sensing with Intel RealSense D455 cameras for live performance capture, to sophisticated photogrammetry pipelines for creating detailed environmental reconstructions. I develop custom workflows for processing unconventional data sources – from Google Earth 3D models to volumetric Xbox Kinect footage – transforming raw data into polished interactive experiences.

Working primarily in Blender, I have developed expertise in geometry nodes for procedural generation, particularly in cell simulation and organic growth patterns. My technical innovations include custom animation rigs for volumetric footage, automated tools for processing large datasets, and standardized pipelines for handling varying model quality across diverse geographical locations. I have pioneered techniques in point cloud compositing and real-time projection mapping for live performance contexts.

My Blender-to-Unreal Engine 5 pipeline enables the creation of fully navigable 6DOF environments with seamless integration of photogrammetric assets and procedural elements. This technical framework supports both gallery installations with interactive controls and automated flythrough sequences, adapting to different exhibition contexts and audience engagement modes.

Beyond 3D workflows, I maintain proficiency in complete production pipelines including music composition, voice actor direction, and video editing. This integrated approach allows me to control every aspect of the viewer's experience, from the spatial navigation to the sonic landscape that accompanies each digital journey.

My technical practice is driven by a commitment to sharing knowledge – I create tutorials for the Blender community and develop instruction manuals for complex capture protocols, ensuring that advanced techniques remain accessible to emerging artists and collaborators across disciplines.